Fabricate Headgear, Smelt and produce weapons and other items. The Reserve Shooter, despite being usable by the Soldier as well, is much more powerful in the hands of a Pyro with the Degreaser. fun fact: the reserve shooter was originally created for the soldier and added in the uber update of june 2011, but valve allowed it as an unlock for pyro in the manniversary update of october 2011 posted about 3 years ago quote • multi-quote • link #21 ( Level 10 Shotgun) +15% faster weapon switch speed. 4 shells in clip A white U.S. army insignia is also visible on the weapon. They also listened and didn't add the PDQ (reworked it into the Gunslinger), didn't nerf the Ubersaw (they tried two different nerfs), didn't add the Fire Retardant Suit (eventually got reworked into Spy-cicle), and didn't add the Medigun with no overheal decay due to competitive community feedback in that same beta. 18% slower fire rate, -You can only mini-crit airborne players that became airborne from your own attacks This weapon makes the user have a 15% faster weapon switch, and the shotgun itself can deal mini-crits against targets in air, as long as they are not in water, and for 5 seconds after being drawn out. Undaunted, he bought his own ticket to Europe. After nine years in development, hopefully it was worth the wait. The Black Box is a community-created primary weapon for the Soldier. It is a green shotgun with a lighter colored stock and fore-end. 66 TF2 warpaints for Reserve Shooter Soldier Item Set. Click a warpaint to view the skins you can claim . The Reserve Shooter is a community-made secondary weapon for the Soldier and Pyro. The eventual Blutsauger nerf (one of 4 versions in it), Medic regeneration change, Pistol ROF change, FaN nerf, original Sandman nerf and thrown Sandvich functionality/G.R.U. It's crazily good at knocking back jumping soldiers which in my opinion is the main problem with it in 6s. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Report. It's a Reserve Shooter skin that replaces the army themed colors with those more suitable to the pyro's Degreaser, and in effect, the pyro itself. So, I was looking for an alternative, and I came upon the Reserve Shooter.While I know there is an entire negative profile about this weapon thanks to its abuse by Pyros before the rework, I plan to use it as a soldier. Admin. a lot of people are telling valve how to nerf it but not telling valve how to actually balance it, i found some posts from a year ago but those were bullcrap, more accurate in long range (more damage at longer ranges) Overview. Mini-crits airborne targets for 3 seconds after switch. To avoid this, cancel and sign in to YouTube on your computer. -Negate switch speed buff if Degreaser is equipped (Or: Have a switch speed cap) How by killing a lot! The rear case covering swings idly. I just got an ask about this recently! da;" [ˈʃɑ.den.fʁʊʏ.də]) is a special taunt for all classes.. tighter spread that gets wider the longer you have the gun out. the weapons exists as a culmination of every frustrating, low skill mechanic that exists in tf2. My RS suggestion is no way better than the Shotgun, it's just an exchange, smaller clip size for extra damage and faster switching speed. How about the clip size? Recipes including ingredients. i think that if they replaced minicrits with something that was harder but more rewarding to good aim then it could be fine. its definitely much better in a team fight than shotty, because any of your other explosive wielding teammates can knock enemies airborne for you to minicrit. Team Fortress 2 Update Released February 7, 2014 - TF2 Team. while on ground it becomes a downgrade from stock because smaller clip size (faster switching speed doesn't matter), So might be too good at denying jumpers though depending on the actual accuracy bonus. F U C K I N G N E C R O S Last edited by Levanator ; Feb 4, 2017 @ 6:49pm Otherwise it's fine. in situations where you arent fighting with other explosive classes though, its going to be worse than shotty most of the time. 1; 2; Go to page: Skin Category Submitter Stats. replace minicrit bonus with +20% damage bonus (or 15%), The problem with RS is it rewards player +35% damage (minicrit) so easily, just by airblasting people or the opponent himself do rocket-sticky jumping (minicrit shotgun is a huge deal) It's something that the 6's community doesn't want. its really only slightly broken on soldier, you sacrifice some of the reliable damage of shotgun for gimmicky increased damage in certain situations. https://teamfortress.fandom.com/wiki/Reserve_Shooter?oldid=19196. as much as I'd like it to be removed from the game it's not actually going to happen, but here are some suggestions that I thought of. ), Teufort Tooth Kicker, and Merc's Pride Scarf Still more to come! The General's Formals. +20% faster deploying speed Team Fortress 2 Ultimate Quiz. Super Smash Bros. All TF2 weapon skins. http://www.teamfortress.com/soldierupdate/, +30 health on kill (can be changed since this is just a theoretical suggestion), same switch speed (or maybe even slower) than stock shotgun. Pyro: The Phlogistinator, The Reserve Shooter, and The Neon Annihilator. also, valve have never once implemented a community balance change suggestion. Cancel. (again, not that i think this kind of stuff in this thread is a very good way to go about any of it). Manmelter. making random inconsequential stat changes like sops suggested does absolutely nothing to impact the usability of the weapon, because the concept is still fundamentally flawed. The Equalizer is an unlockable melee weapon for the Soldier.It is a silver-headed pickaxe with blood on both its ends. 8. The Reserve Shooter is a community-made secondary weapon for the Soldier and Pyro. Everything about it on pyro is only annoying really because of airblast. This weapon deals mini-crit note +35% damage and no falloff damage against airborne targets, in exchange for holding less magazine than stock shotgun. granted, this was all ages ago (the only recent thing you could count is just features and valve listening to banny on not doing their proposed Reserve Shooter change he said would have been a buff, and listening to not doing something is technically just as important as listening to doing something) and was during a time when the high level 6s community had enough of valve's ear where they had an entire private branch of the game to play on and communicate with valve with, but there is precedence for it all the same. The Shotgun is generally considered superior to the Reserve Shooter, as it has a full 6 clip and can deal a great amount of damage on its own. -50% clip size. Reserve Shooter. Soldier Item Set. [/quote], [quote=viper]fun fact: the reserve shooter was originally created for the soldier and added in the uber update of june 2011, but valve allowed it as an unlock for pyro in the manniversary update of october 2011[/quote], [quote=Starry_Nebulae]I genuinely wondering if this weapon mini crits jumping soldiers that didn't take any knockback of any kind besides jumping by themselves (i havent seen this weapon in ages so sorry if i don't know this)[/quote], [quote=Messing_Around]i prefer keep thing simple, GlobalClan journeys to the East, picks up XIAO, KUOD Damage ships off lucrative, ed, industs off neight, Phoenix Red announces GGtoor Locked & Loaded #2, ETF2L Season 38 and Preseason Cup announced, RGL S5 W5A: GlobalClan Fire vs. Related Posts: Team Fortress 2: All Edgy Cosmetic Lists; Team Fortress 2: How to Play Sniper When activated through the taunts menu, the character takes joy in the suffering of others for a moment by laughing at them. Motto: To help the team win! It is a black, rectangular rocket launcher with rounded edges, sporting two dark grey fastening bands near the front end and case coverings hanging open at both ends of the weapon. I've never even seen pubbies equip it to soldier because it's so much more impractical than the shotgun; with the pyro it at least serves the purpose of being used with the degreaser. [/quote], [quote=Comanglia]Don't allow pyro to use it. Special ability: Rocket Jumping 3. Reserve Shooter Skin Mods for Team Fortress 2 Team Fortress 2 / Skins / Multi Class. It isn't actually too op in Pyro, mostly because the Reserve Shooter cannot mini-crit with airblasts anymore. -Change mini-crit time back to 3s from 5 Soldier: The Rocket Jumper, The Gunboats, and The Disciplinary Action. Are you sure that you can do full body shot 60-90 damage without missing any pellet? The Golden Frying Pan is a melee weapon for all classes.It is an Australium-plated Frying Pan.. — The Soldier displays proper airshot technique. on soldier: The shotgun used by the Soldier and the Pyro in TF2 For some reason, I have to based on the stock shotgun made by because the original one looks nearly similar to the stock shotgun, except it has an olive-shaded metal barrel and receiver so I deciced to add them... no offensives here... Reserve Shooter from Valve's TF2 -Decrease Clipsize to 3 his are fine, if a bit underpowered potentially, it's kinda middle ground between the flare guns range and the shotgun's dps. the best counter to the weapon is to never engage a pyro, which encourages people to play slowly and defensively in pubs. I'd even say this actually sucks than the Manmelter. Once this weapon is equipped, it has the unique ability to increase the damage of the player as their health is diminished. I feel like people forget that soldier can use it so they only balance it for the pyro. Why is it allowed for soldier? Reserve Shooter deals crits on airborn enemies (pyro,soldier) List of all Team Fortress 2 blueprints. I think if the airblast is fixed the weapon won't be a problem. pretty sure sops was listing completely new stats. -34% clip size, sound like a fair trade for me, more damage fewer shot, can be use both on ground or air while also nerfing the +35% minicrit damage, That doesn't change anything, you'll never really use more than 2 shots to get a kill with this weapon and your stats still make it better than the shotgun for no reason. also you guys who are suggesting changes should probably read what the weapon actually does, because both of you have listed attributes that the weapon already has like 4 shells in clip or only minicritting people who are knocked airborne by an enemy. Soldier . Klikněte pro poslech. Don't allow pyro to use it. Team Fortress 2 Soldier VS Zombie Foot Soldier Description: The battle of rocket shooting and jumping soldiers! It has an eight-pointed star in a circle which is present in the side of the shotgun and the front sight. Each bolt is able to hurt an infinite amount of targets, and 20 damage is dealt per tick. the weapon rewards you for abusing what is likely the single most reviled mechanic in the game, airblast, and has no option for counterplay while simultaneously taking minimal functional skill to use properly due to the fact that the airblast arc is perfectly predictable and the weapon is hitscan AND switches faster. “. (irony) were all directly changed/added due to competitive community feedback with the TF2 Competitive Closed Beta back in 2009. It is therefore capable of destroying most buildings in two hits when the player is at low health. Newest Warpaints. considering the prevalence of double gunboats it might not be the worst thing in the world to have a slightly better shotgun, but i dislike the minicrits and chaotic feel of the gun if we are looking for an improvement on shotgun for soldier. the actual problems with the reserve shooter are very clear if you have played the game at any decent level. The Reserve Shooter is a secondary weapon for the Trooper. 1. The Tank Buster. There are two backpack icons available, in case you really cared about that; one is default, the other packaged separately alongside: the default is the RED version, the other is two-tone with the top half BLU, and the lower half RED. -Remove Mincrits Ultimate x Team Fortress 2 is a DLC pack for Super Smash Bros. The weapon fires an unreflectable, undestroyable projectile energy bolt that pierces targets in a straight line, at the cost of dealing heavily reduced damage to buildings. It's better than the shotgun except that it has 2 shots less which don't matter if you systematically deal more damage and switch to the weapon faster, It's still better at shotgunning than the shotgun for no extra requirement, more accurate in long range (more damage at longer ranges), -You can only mini-crit airborne players that became airborne from your own attacks, [quote=nite]also you guys who are suggesting changes should probably read what the weapon actually does, because both of you have listed attributes that the weapon already has like 4 shells in clip or only minicritting people who are knocked airborne by an enemy[/quote], [quote=sops]Oh I was trying to point out that it needs completely different stats because right now its -all you wrote about it-.
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